4
- Gerber. "Aces?"
4NT - Quantitative.
Gambling 3NT
Opener begins with 3NT with a solid 7+ card minor suit.
Opener promises one outside stopper only if vulnerable. In first
or second seat 3NT opener denies a void but may well have a
singleton.
- 4NT - Quantitative. "8th card in the long minor?"
- 4
- "Pass or bid your suit (if not clubs)."
- 4
- "Short suit?"
If Responder, after asking for a short suit, bids 5NT - a
"Grand Slam Force" of sorts - he is, in fact, asking for a 8th card
in the long suit. 3NT Opener rebids 6-of-his-suit with 7-card
length, 6
or higher with 8-card length.
Preemptive Opening Bids
2
/2
- 7-10 HCP, good 6 card suit, no second
major, no void, RONF (Raise is the Only Non-Forcing bid)
- New Suit - 11+ HCP, good suit, inviting support, one round force
- 2NT - 12+ HCP, game likely, relay asking for singleton or void
- Suit -Feature, usually a singleton or a void
- 3NT - Solid 6+ card suit
- 3
/3
- No feature
- Raise to 3
/3
- pre-emptive
- Jump to 4
/4
- maybe preemptive, maybe strong, no slam likely
- 3NT - to play
- 3
/3
/3
/3
- 7-11 HCP, 7 card semi-solid suit,
Rule of 2 and 3
- New Suit - forcing 1 round
- Others - Natural
- Raises - Pre-emptive
Competitive Bidding
Overcall
- 1 over 1 - 7+ HCP; 2 over 1 - 9+ HCP - very good suit, watch out
the vulnerability!
- Raise - 7+ HCP, preemptive
- Double Raise - Pre-emptive
- Cue-bid - 9+ HCP with support; 11+ HCP if raised next round
- Jump in a suit - weak, 6+ card suit
- Raise - 7-8 HCP with fit (xxx or doubleton honor)
- Cue-bid - 9-11 HCP with support
Michael's Cue-bids
- 14+ HCP, at least 5-5 in two higher unbid suits
Unusual 2NT
- 2NT - 11+ HCP, with 5-5 in 2 lowest unbid suits, "LOTUS" (lower
of two usually stronger).
Defending 1NT
- Double - 16+ HCP for weak 1NT (10-12 HCP, 12-14 HCP, or 13-15 HCP),
penalty oriented; 13+ HCP for strong 1NT (15-18 HCP), an unnamed
good suit,
ask partner to bid 2
- 2
- 11+ HCP, 5-card
suit plus a 4+ card major suit
- 2
- 11+ HCP, majors (at least 9 cards, usually 5-5)
- 2
/2
- 9+ HCP, natural, 6+ card suit or good 5 card suit.
- 2NT - unusual 2NT (5-5 in both minors), LOTUS is off
- Weak 2 of a suit:
- Double - 13+ HCP, shortness in opener's suit, 16+ HCP if taken a
second bid. Lebensohl is on in the response
- 2NT - Lebensohl
3
- Double was takeout
- Suit lower in rank than the preempt suit - 0-6 HCP, signoff
- Suit higher in rank than the preempt suit - 7-10 HCP, inviting
- 3NT - Slow Lebensohl, promise a stopper in enermy's suit,
"the more you
bid notrump the more stoppers you have".
- Reject the relay, new suit - Double
was power double (16+ HCP), 5+ card suit
- 3NT - to play
- 3NT - denies a stopper in enermy's suit, "the more you
bid notrump the more stoppers you have".
- Suit - 13+ HCP, good suit
- Weak 3 of a suit
- 3
/3
- Double - 16+ HCP, support for both majors
- 3
/3
- 16+ HCP, maybe 4 card suit with a longer minor
- Cue-bid - 10+ HCP, asking for better suit if any
- Double - 8+ HCP, moderate support
- 3
/3
- Double - 16+, with second major
- Weak 4 of a suit
- 4
/4
-
- Double - 16+ HCP, for penalty with quick tricks
- 4
-
- Double - 16+ HCP, tolerance for
Balancing
- Over a suit bid at one level -
- Minimum suit bid - 8-13 HCP, usually a 5+-card suit (but may be a
good 4-card suit at the one-level).
The better your suit, the fewer pts. you need to bid.
- 1NT - 11-15 HCP (vulnerable 13-16 HCP),
with stoppers (or moderate length) in the
opponents' suit.
- A jump in a new suit - 13-16 HCP, a strong 6+-card suit.
- Double - takeout, 10-14 HCP or 15+ HCP, with shortness in the
opponent's suit (with 15+ HCP bid again)
- Cuebid - Micheal's cuebid, 14+ HCP
- 2NT - Unusual, showing length in the two lower unbid suits.
- Over an opening 1NT - see defending 1NT (the same)
- Opponents stop in 1NT - some extra strength
to balance over these auctions
- Opponents stop in a part score -
- Double - takeout
- Suit bid - A one-suited hand that doesn't have the right
pattern for a takeout double.
- 2NT - Unusual, showing length in the two lowest
unbid suits (usually the minors).
Doubles
Direct double over opponent's opening - either 13-15 HCP (takeout),
or power double (16+ HCP).
- Takeout - over minor the takeout double usually promises
4 card suit in both majors, over opponent's major opening
promises 4+ card in the other major.
- Response is requested even with 0 HCP. Pass indicates a
long and solid suit the opponent bid.
- Freebid after opponents bid
- 1 level - 5-8 HCP
- 2 level - 7-11 HCP
- 3 -level - 9-13 HCP
- 1NT - 8-10 HCP, a stopper in opponent's suit
- Jump - 9+ HCP
- Power double - Rebids or raises after the double, 16+ HCP.
- Negative double - through 2
- Double opponent's intervention - 8-15 HCP at 1 level;
11-15 HCP at 2 level. Over opponent's overcall in major promises
a 4-card other major (direct suit bid indicates 5+ card suit).
Responsive Double - Double in competitive auctions indicates
a 3 card support of partner's suit.
Lightner Double - Requesting a unusual opening lead against
enemy's slam contract.
- Takeout or Penalty? - Double is for penalty if
- - Our side has agreed a suit
- - Our side has pre-empted
- - Our side has bid natural no-trump
- - When one partner has defined his shape (e.g., rebid a suit)
- - Our side has redoubled
Copyright © 1997 Xiao-Qian Wang